Design standards for Virtual Reality Environments Used in Anxiety Treatment and Relaxation Enhancement

Document Type : scientific articles

Authors

1 The higher institute of applied arts _fifth settlement

2 Professor in the Department of Printing, Publishing, and Packaging, Faculty of Applied Arts, Helwan University

Abstract

Anxiety is one of the most common mental disorders, affecting approximately 40% of adults worldwide at some point in their lives. Anxiety disorders cause distressing physical and psychological symptoms, hindering job performance and affecting interpersonal relationships, ultimately impacting overall quality of life. With the increasing prevalence of virtual reality (VR) and artificial intelligence in mental health treatment, the effectiveness of employing VR techniques in treating anxiety disorders has emerged. However, the efficacy of VR in treating anxiety remains variable, indicating a need for a better understanding of the design criteria for effective VR environments.



This research aims to identify and establish the design principles and foundations for VR environments used to reduce anxiety symptoms. The goal is to optimize the potential of these therapeutic environments to promote relaxation and alleviate anxiety among Egyptian individuals, thereby increasing productivity and driving development.



To achieve these objectives, a comparative analysis was conducted on a purposeful sample of VR applications used in psychology worldwide. This analysis focused on content, design elements, structure, and technical tools. Subsequently, the effectiveness of these environments was tested on a sample of individuals through exposure and a survey. The results of both the analytical and field studies were then used to determine the best design criteria for constructing VR environments that treat anxiety and promote relaxation, thereby enhancing the efficiency and effectiveness of these environments."

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