There is no doubt that the mental processing of human knowledge is one of the most complex operations, involving input, processing, and analysis within a time frame that may not exceed a twentieth of a second.
In recent times, artificial intelligence has played a significant role in data processing and development, becoming one of the most impactful technologies in most applications. Among its key capabilities are responsiveness to variables and flexibility, reacting quickly based on studying all possibilities, devising necessary scenarios, mastering the results, and then selecting the best decisions that lead to the desired outcomes.
The main principle of artificial intelligence has become to mimic and surpass the way humans comprehend and interact with information, which has become the fundamental pillar for achieving innovation. With various forms of machine learning, AI recognizes data patterns and deals with them using different algorithms to achieve accurate results faster, at lower costs, with limited risks, and covering a wide range of possibilities.
Artificial intelligence plays a significant role in the field of electronic gaming, serving as a powerful tool enabling creators and designers to achieve better quality and higher efficiency in designing and producing games and achieving visual effects that surpass previous expectations. This is due to its role in improving character design, motion creation, generating realistic visual details through deep control techniques, motion analysis, model enhancement, achieving more lively and fluid movements while considering intricate details. This capability has the potential to revolutionize the world of electronic gaming.
Hamzawy, M. I. H. (2024). Using Generative Artificial Intelligence in Designing Game Characters. Journal of Heritage and Design, (), -. doi: 10.21608/jsos.2024.277454.1503
MLA
Mostafa Ismail Hamzawy Hamzawy. "Using Generative Artificial Intelligence in Designing Game Characters". Journal of Heritage and Design, , , 2024, -. doi: 10.21608/jsos.2024.277454.1503
HARVARD
Hamzawy, M. I. H. (2024). 'Using Generative Artificial Intelligence in Designing Game Characters', Journal of Heritage and Design, (), pp. -. doi: 10.21608/jsos.2024.277454.1503
VANCOUVER
Hamzawy, M. I. H. Using Generative Artificial Intelligence in Designing Game Characters. Journal of Heritage and Design, 2024; (): -. doi: 10.21608/jsos.2024.277454.1503